![]() ![]() Basically I find ATMA has a tendency to return different numbers from time to time, relating somehow to the players X box (possibly an unreset value after time?). Well, I've certainly found discrepancies while using ATMA on Linux, so this could be nothing to do with ATMA itself. Sacrilege! I'm saying the ATMA drop calc has bugs. ![]() But, I've got my fingers crossed and I'm hoping it'll be fine, so that counts for something. Ok, so the first difference is a lie, since it hasn't been tested.
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